Millenium
A downloadable game
Submission to GMTK Game Jam 2026
My first playable game! Made for the GMTK 2026 jam! (i ran outta time real bad)
Controls
WASD - Movement
E - Interact
Tab - Map overview
Esc - menu
Movement-
Wall hop - Hold directional key while hugging wall to wall hop.
Leap - Hold down and directional key while hitting the floor from a height to do a leap.
Down - Crouching or "sliding" if a leap hasn't been executed.
Objective -
You spawn next to a big timer, when it runs out, you win, if your timers run out, you lose.
You have to run around the map (from a certain danger) and keep all the timers on the map topped up by pressing "RESET"
"LOCK" stops all locks from counting down for 30 seconds and is an accessible ability from any lock.
Credits -
Me, and a thank you to some friends for feedback!
Known bugs (which will remain as per the game jam rules, but I hope serve a explanation to any frustration!)
- Bottom right lock sets a checkpoint that may softlock the game if you die.
- Platforms boost you off the edge / wont register jumps unless you're precisely on them, this isn't a bug but a inconsistency that needed tweaking.
-Some decorative objects block view of the boss or the character
| Published | 5 days ago |
| Status | Released |
| Author | scorehni |
| Genre | Action |
| Made with | Godot |
| Tags | Game Maker's Toolkit Jam |
| Content | No generative AI was used |



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